The concept behind Magnetism was conceived by designing sounds and interesting textures running an electric guitar played with an E-bow through a range of effects pedals.
The E-bow is a device that creates a magnetic field that causes the string of the guitar to oscillate continuously, generating a sound similar to a string being bowed and the first samples collected were released in the popular Kontakt freebie Magnetica.
The concept was then expanded to create a sample library inspired by the physical phenomenon of the laws of attraction and the result is… MAGNETISM, a contemporary, cinematic sound design device capable of creating experimental yet incredibly inspiring sound textures to use in your next track, film or game score.
Each Magnetism “Volume” focuses on a specific type of texture and features two main layers: the first (“MAIN”) is the primary sound source, the second (“TEXTURE”) adds spark and continuous variation to the top end.
Magnetism Volume II
Volume II focuses on dark and distorted textures. Use it to create tension underscores and horrific soundscapes or draw inspiration from the 100+ included snapshots.
FEATURES
•Choose between 40 different MAIN sound sources and 20 different TEXTURE sound sources: mix and match them to create your own, unique sounds
•Special “developments” sound sources, consisting of continuously evolving, very long samples (hold one key and keep textural interest in you composition)
•Special Wavetable TEXTURE layers
•Comprehensive effects rack with reverb, three different distortions, two different filters and a multi-mode delay.
•Per-layer dedicated LFOs
•Tweak the central knob (mapped to CC1 by default) to mangle the sound sources
•100+ snapshots per volume
SOUND SOURCES
60 different sound sources generated from:
•A collection of electric guitars and basses (Fender Stratocaster, Telecaster, Gibson SG, Fender Jazz Bass)
•A collection of analog synths
•A modular synthesizer
•A collection of percussions played by percussionist extraordinaire Hugh Wilkinson (Marvel Ant-Man, Beyond the Sea)
•An old and dusty upright piano
•Field recordings collected from the Hebrides Islands in Scotland
•A number of small instruments (kalimbas, handpan etc.)
磁力背后的概念是通过设计声音和有趣的纹理来构思的,这些声音和有趣的纹理是通过一系列效果踏板运行带有电子弓的电吉他而产生的。
电子弓是一种产生磁场的设备,该磁场使吉他的弦连续振荡,产生类似于弓弦的声音,并且收集的第一批样品已在颇受欢迎的Kontakt免费赠品Magnetica中发布。
然后,该概念得到了扩展,创建了一个受引力定律的物理现象启发的样本库,结果是… MAGNETISM,一种当代的电影级声音设计设备,能够创建实验性但令人鼓舞的声音纹理,用于您的下一个曲目,电影或游戏得分。
每个“体积”磁贴都针对特定类型的纹理,并具有两个主要层:第一层(“ MAIN”)是主要声源,第二层(“ TEXTURE”)为顶端添加火花和连续变化。
磁性卷II
第二卷着重于深色和扭曲的纹理。用它来创建紧张的底线和可怕的音景,或从100多个随附的快照中汲取灵感。
特征
•在40种不同的MAIN主声源和20种不同的TEXTURE声源之间进行选择:混合和匹配以创建自己的独特声音
•特殊的“开发”声源,包括不断发展的超长采样(按住一个键并保持纹理趣味性)在你组成)
•特殊波表合成贴图层
•综合效果机架带混响,三个不同的扭曲,两个不同的过滤器和多模延迟。
•每层专用LFO
•调整中央旋钮(默认情况下映射到CC1)以处理声源
•每卷100多个快照
声音来源
60种不同的声源产生于:
•电吉他和贝斯的集合(Fender Stratocaster,Telecaster,Gibson SG,Fender Jazz Bass)
•模拟合成器的集合
•模块化合成器
•打击乐演奏家Hugh Wilkinson演奏的打击乐集合(Marvel Ant-Man,Beyond the海上)
•一架旧的,多灰尘的立式钢琴
•从苏格兰的赫布里底群岛采集的现场录音
•许多小型乐器(kalimbas,handpan等)