影视配乐管弦打击乐音源Strezov Sampling Orchestral Percussion X3M KONTAKT

影视配乐管弦打击乐音源Strezov Sampling Orchestral Percussion X3M KONTAKT
  影视配乐管弦打击乐音源Strezov Sampling Orchestral Percussion X3M KONTAKT

Highly flexible collection of orchestral percussion instruments recorded in a large hall and ported into the X3M Engine for maximum playability. Perfect for all kinds of music.

The concept behind ORCHESTRAL PERCUSSION X3M is not only to introduce different types of orchestral percussion recorded in a dry, still lively room, but also to allow for the creation of more unique instrument combinations, as well as some new additions as far as sounds and effects are concerned.

Our main idea was to record different kinds of orchestral percussion sets, suitable for all kinds of dynamic music and especially cinematic music. The library has multiple dynamic levels (from very soft ppp to blasting ffff) and has multiple round-robins (meaning that each instrument has unique samples assigned to it that get changed every time you press a key) . We also included new and not yet sampled instruments like Orthodox Church Bells as well as various instrument sizes for the Bass Drum and two Timpanis for maximum flexibility. Here is what the library’s interface looks like:

The X3M Percussion Engine

The concept behind our engine is fairly simple – it is made of 12 zones that you assign different patches to. After you’ve decided on the template of your choosing, just plug in and play – nothing else is needed or expected.

When you load up Orchestral Percussion X3M, you automatically load all samples that are inside your workstation’s “samples” folder. However, the instruments are built in such a way that not only do you have a single patch with all types of percussion you might need, you also have a patch that is optimized and friendly to your RAM’s capacity. For more info, please refer to the .pdf manual we’ve prepared for you. It’s at the bottom of this overview page.

高度灵活的管弦乐打击乐器收藏,记录在一个大大厅中,并移植到X3M Engine中,以实现最大的可玩性。适合各种音乐。

ORCHESTRAL PERCUSSION X3M背后的概念不仅是要引入在干燥,仍然活跃的房间中录制的不同类型的管弦乐打击乐,而且还允许创建更独特的乐器组合,以及声音和效果方面的一些新添加。关注。

我们的主要想法是录制各种管弦乐打击乐器,适用于各种动态音乐,尤其是电影音乐。该库具有多个动态级别(从非常柔和的ppp到爆破ffff),并且具有多个循环机制(这意味着每个乐器都分配有唯一的样本,每次按一次键都会更改)。我们还提供了新的但尚未采样的乐器,例如东正教教堂的钟声,以及低音鼓和两个鼓鼓鼓的各种乐器尺寸,以实现最大的灵活性。库的界面如下所示:

X3M打击乐器引擎

我们的引擎背后的概念非常简单-由12个区域组成,您可以为其分配不同的音色。在确定了所选模板之后,只需插入即可播放-不需要或不需要其他任何东西。

加载Orchestral Percussion X3M时,会自动加载工作站“样品”文件夹中的所有样品。但是,这些乐器的构建方式不仅使您可以拥有可能需要的所有打击乐的单个音色,而且还具有经过优化且对内存容量友好的音色。有关更多信息,请参阅我们为您准备的.pdf手册。在此概述页面的底部。

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